It has seemed to me worth while to show from the history of civilization just what war has done and has not done for the welfare of mankind. In the eighteenth century it was assumed that the primitive state of mankind was one of Arcadian peace, joy, and contentment.
Add in the marines and the total wearing uniforms is still no more than 25, to 30, Perhaps with a similar number of civilian employees.
In a prolonged major war this would expand greatly. But this is supported by trade. If the cost of trade protection the insurance premium approaches or even exceeds the value of trade itself, there will be a collapse of political support.
Operations in a trade war will be primarily in space. If large scale planetary landings are required, cargo ships can be pressed Space traders essay service as troop transports. Light infantry is roughly equivalent to civil passengers: So for an invasion force, 3 ton equivalent cargo capacity per soldier, not Space traders essay the naval escort.
Buttroops is a pretty big force to invade a planet of 10 million people. Middle-period Empire Suppose instead of 12 worlds, the empire had a thousand worlds, each with a population of million.
Then all the above can be multiplied by a factor of over Improved technology will increase size and number of ships. If typical ships is x3 in linear dimensions they will be x27 greater in mass, and fleet can have x30 as many of them.
Cargo capacity 1 million tons. Full-load mass of 5 million tons each. Empire will have about ships of that size and some larger.
It will have 50, medium cargo ships with cargo capacity of 20, tons, and hundreds of thousands of smaller vessels. Great hub-route stations will have population in the millions. Navy battlecruisers will be 1 km long, full-load mass of 3 million tons.
Empire will have battlecruisers in the fleet. It will have thousands of cruisers with a full-load mass oftons. Galactic Empireworlds with average population of few billion each. The scale factor is another x You can do the math yourself.
Goods Cyrano Jonestribble trader. Star Trek "The Trouble with Tribbles" Naturally, to make interstellar trade work, you need the cost of interstellar transport to be incredibly low, or the value of the trade item to be incredibly high.
Raw minerals probably are not valuable enough, it will probably be cheaper to synthesize rare elements instead of shipping them in.
As for manufactured goods, why not just send the blueprints by radio or by your Dirac Poweredtm FTL Ansible communicator? In a future where everybody has 3D printers and rapid prototyping machinesthe economy would be based upon trading intellectual property.
Since there does not seem to be any real-world trade item worth interstellar trade unless it is cheaper to ship from another star than it is from another cityyou will probably be forced to invent some species of MacGuffinite.
Robert Forward proposed prospecting for Hawking black holes.
In the old SPI game StarForcethe only valuable commodity is "telesthetic" women, who are the sine qua non of FTL travel, and who cannot be mass produced by genetic engineering.
They are shipped by Starwisp. Artwork by Ed Emshwiller for Astounding Science Fiction December Spices I will note that historically one of the most valuable trade goods was spices.
Which cannot be 3D printed unless their resolution is atom-by-atom. Freaking black pepper was so valuable that it was used as collateral for loans, or even currency.
In the s the Italian monopoly on black peppercorns was the incentive behind the Portuguese effort to find an alternate route to India.
Vasco da Gama managed to reach India by sailing around Africa, which would be a very uneconomical route except for the sky-high value of black pepper. But it could be adapted to a RocketPunk future, abet one that had very limited long-range communication. A setting during the Long Night after the fall of the galactic empire would do nicely.
The author Multiplexer is highly skilled at applying modern economic theory to fantasy situations. The ruins were full of treasure, he said. The party got to keep whatever they found as long as they killed the monsters and returned with the ruins secrets.
Black pepper makes the traditionally bland food of the region interesting and flavorful.Eminence of Space: Cities as more feminine entities Iwan Baan New York. If some of the weirder psi suppression theories are right, psi should actually be easier to study by conducting personal experiments than by trying to study or do public science, especially if you precommit yourself to not telling anyone about the results.
One of the common features of an epic is the "fabulous loci" for the hero to visit. Fantasy novels can have some loci that are quite pretty or terrifying, but science fiction has some that will make your jaw hit the floor.
Traveller type "A" Free Trader Beowulf, mesh model by JayThurman (Cyberia23); This section is basically a rough outline of Rick Robinson's Interstellar Trade: A attheheels.com'd probably be better off reading the full article but some people want executive summaries.
A merchant is a person who trades in commodities produced by other people. Historically, a merchant is anyone who is involved in business or trade. Merchants have been known for as long as industry, commerce, and trade have existed. The Economist offers authoritative insight and opinion on international news, politics, business, finance, science, technology and the connections between them.